Search found 44 matches

by LotharBot
29 Oct 2015, 06:27
Forum: Developer Q&A
Topic: Controls
Replies: 3
Views: 1025

Re: Controls

Have you specifically tested it? I know people have had trouble with both Caps Lock and Tab in D:U recently.
by LotharBot
09 Sep 2015, 07:19
Forum: Developer Q&A
Topic: Copyright Conundrum
Replies: 17
Views: 3154

Re: Copyright Conundrum

When you copyright something, you're only protecting that exact expression of something EA's suit against Zynga for The Sims Social vs The Ville is an interesting read on the subject: http://www.scribd.com/doc/101954002/EA-v-Zynga-Complaint-Final starting at item #59 (page 14 line 17) details the d...
by LotharBot
23 Aug 2015, 00:43
Forum: Sol Contingency General Discussion
Topic: The pun: Explained.
Replies: 13
Views: 2053

Re: The pun: Explained.

you didn't notice I used way over the top language? Of course I did. Doesn't mean I can't give you crap for it, particularly given your history of calls for war and such. "It's a joke" is kind of a weak justification. I just love a little bit of drama and competition. The first part is obvious.
by LotharBot
21 Aug 2015, 19:57
Forum: Sol Contingency General Discussion
Topic: The pun: Explained.
Replies: 13
Views: 2053

Re: The pun: Explained.

hijack the Descent title, with only a legal copyright as justification I love how you said this totally unironically, like "the only reason they have the title is because they have a legal right to it." Yeah, what a flimsy justification they have :P Why don't you concentrate on making SolC the best...
by LotharBot
02 Jul 2015, 16:25
Forum: 6DoF Games Discussion
Topic: Mapping competition! Summer contest
Replies: 16
Views: 3782

Re: Mapping competition! Summer contest

Forum accounts are separate from ladder accounts. You don't have to join the ladder to vote in the poll.
by LotharBot
19 Jun 2015, 20:28
Forum: 6DoF Games Discussion
Topic: Descent 20th Anniversary LAN
Replies: 11
Views: 2968

Re: Descent 20th Anniversary LAN

Less than one month until the LAN! Get signed up! We've got 34 pilots so far.
by LotharBot
12 Jun 2015, 04:48
Forum: Sol Contingency General Discussion
Topic: Audio Taunts
Replies: 47
Views: 5501

Re: Audio Taunts

If announcements or audio taunts are eventually included, I think a simple option to turn them off should be available. If memory serves you could even disable them in Unreal Tournament 3, although why you'd want to is beyond me. That announcer is at least a third of the entertainment value of the ...
by LotharBot
07 Jun 2015, 05:05
Forum: Developer Q&A
Topic: Game Design! ? (◄ █ ►)
Replies: 114
Views: 15271

Re: Game Design! ? (◄ █ ►)

competitive players will gravitate towards the non-p2p method, just to avoid potential cheaters ... or, competitive players will keep the connection method that gives them the best gameplay, and gravitate towards organizations that help weed out cheaters. There's a long history in the competitive D...
by LotharBot
07 Jun 2015, 05:00
Forum: Developer Q&A
Topic: Game Design! ? (◄ █ ►)
Replies: 114
Views: 15271

Re: Game Design! ? (◄ █ ►)

Lag only matters if there is enough of it to have a noticeable detrimental effect on gameplay. With a small enough difference, players adapt to it without thinking if players are having to adapt to it, it matters for gameplay. They may not be noticing the detrimental effect, but that doesn't mean i...
by LotharBot
05 Jun 2015, 17:13
Forum: Developer Q&A
Topic: Game Design! ? (◄ █ ►)
Replies: 114
Views: 15271

Re: Game Design! ? (◄ █ ►)

with good netcode, the small ping difference doesn't really matter No matter how good your netcode, lag will always matter. Extrapolation may be incorrect, but for smaller timeframes (say, 20ms), they are fairly negligible "Fairly" negligible... but not entirely. The little things matter. All that ...