Search found 10 matches

by Shadowfury333
09 Apr 2016, 01:27
Forum: Announcements
Topic: Sol Contingency Progress Statement
Replies: 17
Views: 4122

Re: Sol Contingency Progress Statement

Awesome, I didn't realize UE4 had the facilities for that in place already.
by Shadowfury333
06 Apr 2016, 03:58
Forum: Announcements
Topic: Sol Contingency Progress Statement
Replies: 17
Views: 4122

Re: Sol Contingency Progress Statement

Not to impose, but is it particularly taxing on the hardware to have the water reflection and refraction shader adjust the texel offset for reflection/refraction based on the distance from water to the reflected/refracted object (by height or l2 norm, though height is loads easier and looks about th...
by Shadowfury333
05 Mar 2016, 03:05
Forum: Sol Contingency General Discussion
Topic: Top 6-DOF games in Development
Replies: 2
Views: 1376

Re: Top 6-DOF games in Development

Fascinating, though I'm a bit surprised that you didn't mention anything about GeoCore's history (assuming it is actually the game formerly known as Core Decision, rather than something completely new using Core Decision's second working title).
by Shadowfury333
11 Nov 2015, 02:02
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: Youtube Gameplay Thread
Replies: 3
Views: 803

Re: Youtube Gameplay Thread

Oh, okay. I wasn't sure where to put my video from Friday. I'm also on KB/Mouse, but I was on KB/Gamepad at the start.
by Shadowfury333
10 Nov 2015, 00:47
Forum: Ideas & Suggestions
Topic: Weapon dropping
Replies: 1
Views: 476

Weapon dropping

Are there any plans to include weapon drops from dead players? IIRC in Descent the active primary and secondary weapons were dropped into the world and everything else was destroyed.
by Shadowfury333
07 Nov 2015, 05:46
Forum: Technical Assistance
Topic: [known issue] ALT-TAB breaks overlays
Replies: 6
Views: 897

Menu hexes vanish when alt-tabbing into game

When I alt-tab out and back into the game, all of the hexagons in the menu vanish:

Image
by Shadowfury333
07 Nov 2015, 05:26
Forum: Ideas & Suggestions
Topic: [workaround] Rebinding Chat hotkeys
Replies: 1
Views: 299

[workaround] Rebinding Chat hotkeys

Could we please have a way to rebind the chat hotkeys? I use RDFG YH (with E and T to bank) and it means I don't have the default chat hotkeys available.
by Shadowfury333
07 Nov 2015, 05:21
Forum: Ideas & Suggestions
Topic: Ranking system
Replies: 16
Views: 1503

Re: Scoreboard / Ladder

While Descent 3 may not be popular now, it wasn't too hard to find several games at any time 10 years ago, and it was also the last major 6DoF game for a lot of people (myself included, Strike Vector didn't do it for me, Miner Wars is more of an MMO, and nothing recently made has the tunnel rat feel...
by Shadowfury333
07 Nov 2015, 04:07
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: Tri-chording
Replies: 4
Views: 619

Tri-chording

I was experimenting a bit with PG on stream, and testing whether tri-chording (that is, velocity isn't normalized, so moving along all 3 axes at once gives you a sqrt(3) times speed boost) works. I didn't do any rigorous tests, but what little I did suggests it does. Is this true? Note that I'm fine...
by Shadowfury333
07 Nov 2015, 04:03
Forum: Ideas & Suggestions
Topic: Missile counts
Replies: 0
Views: 631

Missile counts

When I have multiple missile types available, it would be nice if there was a number near the missile type's name showing how many of those missiles I have. It looks like there is enough space, and it would help to know before switching what I can sensibly switch off to.