Search found 80 matches

by Urungus
28 Nov 2015, 04:13
Forum: Ideas & Suggestions
Topic: Server options / joystick rotation speed
Replies: 26
Views: 2623

Re: Server options / joystick rotation speed

Personally, I have faith in the Dev team to make things as close to equal as possible. Otherwise you stand to lose population because they have to conform or die.
by Urungus
28 Nov 2015, 00:40
Forum: Ideas & Suggestions
Topic: Server options / joystick rotation speed
Replies: 26
Views: 2623

Re: Server options / joystick rotation speed

I'm firmly committed to using a joystick, and I'd be sad if I was doomed to lose every match just because of that. I'll add that lots and lots and lots of video games favor a mouse, so there is really no shortage of first person games where mouse users can get plenty of kills. In a 6DoF flying game...
by Urungus
27 Nov 2015, 03:32
Forum: 6DoF Games Discussion
Topic: Post your Descent pilot name
Replies: 18
Views: 3410

Re: Post your Descent pilot name

Urungus, always.
by Urungus
25 Nov 2015, 04:28
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: "Fixing" the Ion Cannon and others ideas
Replies: 37
Views: 3613

Re: "Fixing" the Ion Cannon and others ideas

1/2Hawk wrote:A tighter choke is already in R4 along with a complete overhaul of the Ion - stay tuned.
*drool*
by Urungus
24 Nov 2015, 07:46
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: "Fixing" the Ion Cannon and others ideas
Replies: 37
Views: 3613

Re: "Fixing" the Ion Cannon and others ideas

I'd say the Dispersion should be the replacement for the gauss. At least at close range. After playing a bit more with it, I have to admit the spread is indeed a bit too high, for it to be a viable close range weapon. It has to be a real killer at close range. Oh and making it automatic instead of ...
by Urungus
22 Nov 2015, 17:45
Forum: Ideas & Suggestions
Topic: Server options / joystick rotation speed
Replies: 26
Views: 2623

Server options / joystick rotation speed

A lot of the folks here are into Ladder style competition. Personally, I'm just here to have a good game and have fun. But adding options to turn on and off (and limit) things might be something that these folks want. Are these things possible already, or limited in their configuration due to having...
by Urungus
22 Nov 2015, 17:36
Forum: Bug Reports
Topic: Minor consistency bug.
Replies: 0
Views: 694

Minor consistency bug.

The energy stream (the effect that moves up and down the yellow energy pods, hard to see in picture) in the Storage room Energy Recharge area is missing in the small corridor Recharge area. Frame rate issue?
by Urungus
22 Nov 2015, 17:27
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: Secondary missile switching.
Replies: 0
Views: 689

Secondary missile switching.

Does the game switch to the Seeker for a reason after the Cerberus has been fired? I keep expecting it to switch to the Atlas. It's fine, something I have to get used to. Was just wondering.
by Urungus
21 Nov 2015, 07:28
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: "Fixing" the Ion Cannon and others ideas
Replies: 37
Views: 3613

Re: "Fixing" the Ion Cannon and others ideas

Just throwing this out there. Ion cannon, slow down the RoF and instead of them being sticky they bounce (if so aimed) once and come to a stop? Adjust the energy usage as needed. Travel time would be short. Same fuse time. It would make them a bit more pesky if you could float them in the middle of ...
by Urungus
21 Nov 2015, 07:06
Forum: Ideas & Suggestions
Topic: rework big MAC particles
Replies: 4
Views: 837

Re: rework big MAC particles

Would it be possible to add a spiral effect? https://www.youtube.com/watch?v=SX1xGOdmIb4