Search found 103 matches

by Whiteshark
10 Feb 2016, 20:44
Forum: Sol Contingency General Discussion
Topic: Please bring open beta
Replies: 4
Views: 1618

Please bring open beta

It would be a change of plans, but why not? The few problems we had with the game were greatly overcome by the gameplay. Rushing KS doesn't seem like a good idea to me. Do what you do, I've been really 6dof hungry lately. And I would have exams to read to. Won't matter, please give us open beta!
by Whiteshark
08 Feb 2016, 18:51
Forum: 6DoF Games Discussion
Topic: new game from Parallax software founders
Replies: 32
Views: 4662

Re: new game from Parallax software founders

Wow. They should have done a deal with Solc people. I guess their scope won't be as big as DS studios, but making a game that sells today needs promotioning, and 6dof is mostly unknown to people. If Solc makes it's kickstarter before the Revival studios I would be surprised if RS got more backers. O...
by Whiteshark
10 Jan 2016, 19:14
Forum: Ideas & Suggestions
Topic: When...?
Replies: 2
Views: 619

Re: When...?

Thanks! I looked there earlier but missed it somehow!!
by Whiteshark
10 Jan 2016, 16:23
Forum: Ideas & Suggestions
Topic: When...?
Replies: 2
Views: 619

When...?

i'm somewhat bored coming here every day so hyped up :D The new beta testers will be great to have, but most importantly I'm really keen on testing new weapons balance! It's been such a long time already since the release of R4. So just how long is it going to take for a new build to come up? Is it ...
by Whiteshark
21 Dec 2015, 13:15
Forum: Technical Assistance
Topic: The joystick development thread
Replies: 35
Views: 3442

Re: The joystick development thread

How much SolC developement time did you spend photoshopping that? ;D
by Whiteshark
20 Dec 2015, 21:12
Forum: Technical Assistance
Topic: The joystick development thread
Replies: 35
Views: 3442

Re: The joystick development thread

I haven't tried console commands, no. I want a sensitivity that makes the stick hit the max speed earlier. It is very much necessary to keep the stick from hitting the walls all the time. It's not precise nor fast having to throw the stick around when wanting to do a full speed turn (which is often).
by Whiteshark
19 Dec 2015, 09:41
Forum: Technical Assistance
Topic: The joystick development thread
Replies: 35
Views: 3442

Re: The joystick development thread

Please give us a basic sensitivity slider too (like in the earlier builds).
by Whiteshark
18 Dec 2015, 23:44
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: Overhaul suggestion
Replies: 2
Views: 562

Re: Overhaul suggestion

https://www.youtube.com/watch?v=H3730jFFDY4 here you can see some of my d3 gameplay so you can see I do trichord occasionally ;) When I say I want the ship to move faster, I compare it to no other game than SolC. I take into consideration the hitboxes, particle speeds and turnrates. Also, I don't si...
by Whiteshark
18 Dec 2015, 23:42
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: "Fixing" the Ion Cannon and others ideas
Replies: 37
Views: 3641

Re: "Fixing" the Ion Cannon and others ideas

No. It shouldn't. Aren't you worried that the weapon is pretty bloody easy to hit with at that range?
by Whiteshark
18 Dec 2015, 15:32
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: My R4 feedback
Replies: 3
Views: 534

Re: My R4 feedback

I want you to reconsider ;)