Search found 103 matches

by Whiteshark
17 Dec 2015, 21:04
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: R4, or what not to do
Replies: 13
Views: 1204

Re: R4, or what not to do

Perhaps it was the joystick changes. The sensitivity is not enough for me. I am not talking about flight speed, but about maneuvering.
by Whiteshark
17 Dec 2015, 20:56
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: "Fixing" the Ion Cannon and others ideas
Replies: 37
Views: 3615

Re: "Fixing" the Ion Cannon and others ideas

https://www.youtube.com/watch?v=fqgZvf8RWno
Looking at the new ion cannon, you can see it being used here. Opinions on whether you like the looks when fighting against it? I don't know about the flashing particles. It stands out in a funny way. Does it look kinda cool though?
by Whiteshark
17 Dec 2015, 20:28
Forum: Ideas & Suggestions
Topic: R4 vs. moving on to UE4
Replies: 4
Views: 792

Re: R4 vs. moving on to UE4

I suggest not making it open beta before balancing the game well. We need good first impressions.
by Whiteshark
17 Dec 2015, 19:06
Forum: Technical Assistance
Topic: new joystick settings are too unsensitive
Replies: 3
Views: 499

new joystick settings are too unsensitive

The new slider is a fine idea for some people, but the controls are far too sluggish for me on 100%.
by Whiteshark
17 Dec 2015, 18:45
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: R4, or what not to do
Replies: 13
Views: 1204

Re: R4, or what not to do

To add here, the way to balance cerberus would be to make the robots come in sort of cyclones, so that they would hit you simultaneously, perhaps in waves, but so that the stream wouldn't be so long. I just noticed the abs were reverted to r2, which is GOOD . I prefer them not being all spammable. D...
by Whiteshark
17 Dec 2015, 18:03
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: R4, or what not to do
Replies: 13
Views: 1204

Re: R4, or what not to do

After playing some with Kayena I realized the situation is a lot worse than what I got from the first tries. He should be posting a video at some point to show how broken the game is. Here is some in-depth review of the situation: The flight mechanics are weird now. The ships aren't fast like in d1 ...
by Whiteshark
17 Dec 2015, 14:50
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: R4, or what not to do
Replies: 13
Views: 1204

Re: R4, or what not to do

The ships have to be faster. They were made slower because dumbfires and lasers were hard to hit, but now atlas and mac are far too easy to use. Even homers are more effective now. It's clear the ships should be more agile. Now as for the ion cannon, it would be a perfect weapon to slow down enemy m...
by Whiteshark
17 Dec 2015, 08:59
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: R4 Weapons - How To...
Replies: 2
Views: 467

Re: R4 Weapons - How To...

5 shots to kill sounds reasonable. I couldn't tell if the lasers were buffed since I couldn't hit a thing with the lag I had + the weird shape.
by Whiteshark
16 Dec 2015, 22:30
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: R4, or what not to do
Replies: 13
Views: 1204

Re: R4, or what not to do

Funny Valve also released a big patch to dota 2 today. That broke the game a lot worse than what r4 did to SolC :D
by Whiteshark
16 Dec 2015, 22:11
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: R4, or what not to do
Replies: 13
Views: 1204

R4, or what not to do

Well the title is a bit provocative indeed, but I feel like the new patch was a downgrade. That's ok, we betatesters are ment to go through this stuff. Let's see what I think went wrong: The new lasers shape is bad. It is very hard to hit enemies with so little vertical hitbox size. I also expect th...