Search found 94 matches

by Dusty267
07 Nov 2015, 05:20
Forum: Ideas & Suggestions
Topic: [listed] Picking up items.
Replies: 7
Views: 829

Re: Increase pickup radius for powerups

I agree with NUMBERZero. I am always catching myself having to go back over items. I would increase the size a little to help that. A lot too in fights, I'd try to get over a stray shield pickup, and can never get them.
by Dusty267
07 Nov 2015, 05:17
Forum: Ideas & Suggestions
Topic: Visual Feedback
Replies: 5
Views: 624

Re: Visual Feedback

SOMEONE IS CHARGING! SOMEONE IS CHARGING! XD But yes, I also noticed that as you collect more than 100 shields, your shield bar refills with a lighter blue, (sweet!), but I think it should "pop" even more. Almost a neon blue. In intense fights, it's be nice just to flicker my eyes at it even fjsut ...
by Dusty267
07 Nov 2015, 05:14
Forum: Ideas & Suggestions
Topic: Open spaces
Replies: 9
Views: 1144

Re: Open spaces

Did not know that. I like the weapon more now.
by Dusty267
07 Nov 2015, 03:12
Forum: Bug Reports
Topic: [Fixed] Weapons fire passes through specific floor
Replies: 8
Views: 963

Re: Weapons fire passes through specific floor

I like the railing fly-through aspect, I just wanted to make sure that's what you wanted. Turns out you planned ahead ;)
by Dusty267
07 Nov 2015, 03:10
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: Afterburner speed / camera shake amount
Replies: 23
Views: 2745

Re: Afterburner speed / camera shake amount

Well, you also have to think about quantity. If we have mines, we can't have 10 or 15 littering a room, that is no fun to die by running into stuff. A couple for each pilot is a good idea, with maybe a cooldown timer? (Like an ability?) The maps are small in some spots and you could clog a hallway w...
by Dusty267
07 Nov 2015, 03:08
Forum: Flight Mechanics, Weapon Balancing & Gameplay
Topic: Various balance stuff
Replies: 33
Views: 3239

Re: Various balance stuff

Lol, Max may be right, after all, we are crazy 6DoF addicted flyers ;) Just an idea. Point being, a change is needed with them.
by Dusty267
07 Nov 2015, 02:07
Forum: Bug Reports
Topic: [known issue] Small missile glitch
Replies: 12
Views: 1526

Re: Missile Glitches

Same thing with the Seekers. Once I run out of Seekers, the next time I (try) to fire a missile it will not auto-switch for me. (Yes, I have some dumbfires, I'm not completely empty) :) So auto-switching on missile depletion is a yes. I tested again and it did auto-switch. Must be a little hiccup. (...
by Dusty267
07 Nov 2015, 02:01
Forum: Bug Reports
Topic: [Fixed] Weapons fire passes through specific floor
Replies: 8
Views: 963

Re: Weapons fire passes through specific floor

That I noticed. The railing in one spot in particular you can fly through. The railings are located in Neptune.
by Dusty267
07 Nov 2015, 02:00
Forum: Bug Reports
Topic: [known issue] Small missile glitch
Replies: 12
Views: 1526

Missile Glitches

I found a couple issues on Vertigo regarding missiles in general. First, I shot all my Atlas missiles, and after I hit 0, it did not switch missiles, even after clicking my mouse to shoot a missile. This would render anyone shooting atlas missiles without missiles all of a sudden in a fight... (I ha...
by Dusty267
07 Nov 2015, 01:43
Forum: Technical Assistance
Topic: Game doesn't allow me to join
Replies: 10
Views: 1212

Re: Game doesn't allow me to join

I had this issue and it turned out I never got the R2 Build. The one Max emailed was jsut another copy of R1 labeled R2. Link to the forum post:

http://forum.preparefordescent.com/view ... f=28&t=585