Search found 177 matches

by DuderSeb
08 Mar 2016, 13:45
Forum: 6DoF Games Discussion
Topic: new game from Parallax software founders
Replies: 32
Views: 4884

Re: new game from Parallax software founders

We sat down to play through Overload's teaser in support of their campaign! It was really awesome, give the video a like or even a share to help get the word on these guys out!
by DuderSeb
27 Feb 2016, 18:36
Forum: Sol Contingency General Discussion
Topic: Top 6-DOF games in Development
Replies: 2
Views: 1359

Re: Top 6-DOF games in Development

Very awesome article! I found myself in complete agreement with every word you wrote! I've shared it!

Thank you for sharing and taking the time to write that! 6DoF DemiHistorian in da house :P
by DuderSeb
13 Feb 2016, 17:56
Forum: 6DoF Games Discussion
Topic: Can someone break down the differences between SolC, Descent: Underground, and Overload?
Replies: 7
Views: 1401

Re: Can someone break down the differences between SolC, Descent: Underground, and Overload?

Sol Contingency is an awesome fan-made title paying homage to Descents 1 and 2 in a cutting-edge engine, delivering a very fun mini-game and promising a great singleplayer campaign with multiplayer. But what they really excel at is letting every other 6DOF title Kickstart ahead of them and take all...
by DuderSeb
10 Feb 2016, 04:50
Forum: 6DoF Games Discussion
Topic: new game from Parallax software founders
Replies: 32
Views: 4884

Re: new game from Parallax software founders

It's going to be called Overload and it's got us super excited!
News
Video!
by DuderSeb
08 Feb 2016, 21:46
Forum: 6DoF Games Discussion
Topic: new game from Parallax software founders
Replies: 32
Views: 4884

Re: new game from Parallax software founders

Wow! This is very interesting and exciting!

Also this.
by DuderSeb
29 Dec 2015, 15:53
Forum: Sol Contingency General Discussion
Topic: ETA on Open Beta
Replies: 10
Views: 2904

Re: ETA on Open Beta

Hey PP, nice to see you again! We're not canning Proving Grounds for another project. Proving Grounds is our multiplayer-focused demo for Sol Contingency and the foundation for the full Sol Contingency game; which will be in UE4 and have a campaign-focused approach along with multiplayer. (PG is mad...
by DuderSeb
29 Nov 2015, 01:40
Forum: Ideas & Suggestions
Topic: More brightness to flares
Replies: 5
Views: 722

Re: More brightness to flares

Or "Tactical Headlamps" on the ships? Batttlefield-style... hmmm? :P
Headlamps.jpg
These "countermeasures" is something I'm keen on experimenting with in UE4 as we can handle optical effects so much easier there.
by DuderSeb
28 Nov 2015, 13:27
Forum: Ideas & Suggestions
Topic: Server options / joystick rotation speed
Replies: 26
Views: 2784

Re: Server options / joystick rotation speed

I'm personally not keen in changing flight mechanics as a fix for this because what would we do if/when our ships control differently and there's, for example, a quick and nimble one? Wouldn't wanna shut ourselves out of devving that kinda stuff just yet :P However, I definitely would want the diffe...
by DuderSeb
24 Nov 2015, 19:31
Forum: Sol Contingency General Discussion
Topic: Introduce yourself!
Replies: 330
Views: 59382

Re: Welcome to the forum!

Hey Lady! Welcome! I'm looking forward to your thoughts on the game!