Please don't throw stones at me...

The place to reminisce about the games that inspired Sol Contingency's development.

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Sylvester_Ink
Posts: 41
Joined: 13 Mar 2015, 17:12

Re: Please don't throw stones at me...

Postby Sylvester_Ink » 04 Apr 2015, 08:40

Don't get me wrong, the hud's not bad, it just has some readability issues. But I'm assuming this is just a rough starting point, so I'll wait until you actually start focusing on the design.
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1/2Hawk
SolC Development Lead
Posts: 824
Joined: 10 Nov 2013, 04:10
Location: Atlanta, GA
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Re: Please don't throw stones at me...

Postby 1/2Hawk » 04 Apr 2015, 08:45

Shot some new footage tonight with the boys on Neptune - way too much fun.
UDK & UE4 - Visual FX (Particle Systems, Custom Materials, Lighting), Modeling, Animation/Rigging, Mapping, Coding

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