The place to reminisce about the games that inspired Sol Contingency's development.
Moderator: SolC Development Leads
Don't get me wrong, the hud's not bad, it just has some readability issues. But I'm assuming this is just a rough starting point, so I'll wait until you actually start focusing on the design.
Shot some new footage tonight with the boys on Neptune - way too much fun.
UDK & UE4 - Visual FX (Particle Systems, Custom Materials, Lighting), Modeling, Animation/Rigging, Mapping, Coding
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