Music by Martin Britz

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sigma
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Re: Music by Martin Britz

Post by sigma » 19 Nov 2014, 20:07

I do not understand what it was :cry:
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Re: Music by Martin Britz

Post by 1DVD4D2UDK » 19 Nov 2014, 22:42

Martin wrote:Thanks, the last track was something more experimental to test out some ideas. I'll maybe do a render between #1 and #3 sometime to replace these. Here's another one: Zero Hour
Zero Hour rocks, and would go good with some dogfight action! :D
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sigma
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Re: Music by Martin Britz

Post by sigma » 19 Dec 2014, 23:51

If Martin is not seen for a long time, apparently it creates a masterpiece :D
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Re: Music by Martin Britz

Post by homeyduh » 20 Dec 2014, 00:38

Hopefully! I haven't heard from him in awhile although I do see him sign on from time to time
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Re: Music by Martin Britz

Post by 1DVD4D2UDK » 20 Dec 2014, 04:07

[color=#5050FF]sigma[/color] wrote:If Martin is not seen for a long time, apparently it creates a masterpiece :D
[color=#CF50FF]homeyduh[/color] wrote:Hopefully! I haven't heard from him in awhile although I do see him sign on from time to time
I think we'll all be pleasantly surprised by his latest projects! :D
After closing your browser, it'll be with you - in back of your mind
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Martin
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Re: Music by Martin Britz

Post by Martin » 31 Dec 2014, 14:34

Hi guys. I've been playing around with a few ideas, a script that creates random mixes with a set of loops. Its just a proof of concept at the moment. Here are a few YouTube vids showing the first tests: test1 test2. The second version uses non-looping samples with the remainders intact so that the reverb and echo effects mix beyond transitions. It uses a metronome cue for time keeping, delta time is dependent on frame rate so delays and timers didn't quite work. It looks like audio events have a higher priority. Here's a link to a Dropbox folder with the script and a test package with some trance loops if you want to check it out: Randomizer. Thanks for the interest. Merry Christmas and happy new year.

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Re: Music by Martin Britz

Post by 1DVD4D2UDK » 31 Dec 2014, 20:21

Thanks Martin, I'm sure we'll all have some time to check them out after tonight! :D

HNY's Everyone!!!
~Here's to hoping all goes smoothly
for what you have planned in 2015! :D
After closing your browser, it'll be with you - in back of your mind
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sigma
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Re: Music by Martin Britz

Post by sigma » 01 Jan 2015, 23:29

Martin, as you know, Russian descenters already created Russified version of Descent.
Currently, creates Russified version Descent 2.
If you are interested in this, you can contact the main developer of the Russian version: midiv @ mail.ru

This topic has been on the Russian forum: http://www.descent2.ru/cgi-bin/yabb2/Ya ... 33/234#234
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Re: Music by Martin Britz

Post by Urungus » 02 Jan 2015, 16:16

Really LOVE Zero Hour by Martin! Would be great to hear this in the game!

Martin, great composition and flow. I wouldn't be surprised if a major label signed you for soundtrack work.
We're going to need a bigger boat.

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sigma
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Re: Music by Martin Britz

Post by sigma » 03 Jan 2015, 23:11

Although, you know ... It has the right to exist. Martin, I put it on the forum because it is interesting that people think about this style of music (I mean kinetics). This was done by Russian DJ, but if you can do (adapt )something like that for Descent/SOLC, I think it will be very interesting Aritmia

Guys, do not hesitate to express your opinion. In my opinion, this unusual style of music, which is adequate for Descent, and maybe it is worth developing.
give to the person the purpose for the sake of which it is worth living, and he will survive in any situation

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