Locked 6DOF constraint is springy

The place to reminisce about the games that inspired Sol Contingency's development.

Moderator: SolC Development Leads

johntimber
Posts: 5
Joined: 07 May 2018, 07:48

Locked 6DOF constraint is springy

Postby johntimber » 23 May 2018, 14:31

Hello,

I'm trying to create a rigid connection between two objects (one static and one dynamic) using the 6DOF constraint with all the angular/linear limits locked. The resulting constraint seems springy/squishy. Needs a little viagra. In searching the forum I've come across some indirect references to a solution for this but I can't seem to find the solution itself. I'm guessing I just need to configure some parameters of the constraint, but I'm having trouble figuring out which ones.
The constraint seems to work as expected if both objects are dynamic. I've been sure to set the mass and the inertia of the static object to zero.

Please help

I didn't find the right solution from the internet.

References:
https://pybullet.org/Bullet/phpBB3/viewtopic.php?t=3402
Creative video advertising studio

Thank you

Return to “6DoF Games Discussion”

Who is online

Users browsing this forum: No registered users and 1 guest